You are Sam Flynn on the Grid against Clu and
Rinsler. The game features multi-ball rounds themed around scenes from
the film: ride the two ramps for Light Cycle battles on different levels
of the Grid; defeat the motorized Recognizer target bank to expose Rinslerís spinning Identity Disc; or fire the ball from Rinslerís Disc to
simulate a Disc War. There are numerous play features for characters in
the film, including Kevin Flynn, Gem, Zuse, Quorra and Clu. Play all
features to escape the Grid through the Portal.
Borg designed the playfield and is known for creating great pins such as
Guns N Roses,
Iron Man and
X-Men. Pinball Hall of Fame artist John Youssi designed the art
David Thiel engineered the sound.
This pin is following
Stern's newer business model being released a "Pro" and "Limited Edition"
or LE featured on this page. The LE had a limited run of 400 with
more features and some supplemental game rules. Here is a list of
extras included on the LE:
Chrome trim on the side
rails, backbox hinges, speaker panels and lock bar
Playfield has an extra
screened layer of silver paint
Optical fiber light tubes
lining the ramps
Metal Apron with
colored insert panels which are lit from beneath with flashers
Standup T R O N targets
Additional LED control
lights on the playfield including Recognizer lights
End of Line aka "Daft Punk" Multiball
The artwork is very appealing with deep blue hues, yellows and amber.
The overall blue look of the cab, playfield and translite works with the TRON theme.
The cabinet art is slightly pixilated like other Stern artwork but
honestly when lined up next to other pins in a collection or arcade you
The translite is the iconic image of Clu/Flynn from the movie and it's in
3D. The artwork is identical to Disney's movie and DVD poster but using a
lenticular process making some aspects 3D'ish. It's pretty well done
although the vehicles and ships are a little blurry.
The DMD has some excellent digitized clips
from the movie. In Tron Legacy, Sam jumps into his light cycle
speeding away is pretty awesome and the DMD animation is equally as
awesome. The recognizer animation that occurs after hitting one
of the 3 stationary targets is also my favorite. This pin is so fast
though that taking you're eyes off the playfield long will yield to a
quick drain. Still the DMD is important and the clips and animation
are done well. I just wish Stern would utilize the entire DMD
instead of wasting a quarter of it.
The light show: This has to be the best light shows in any pin from any
era. The ramps feature a first in pinball...LED/fiber optic lining the
ramps. The ramps color and intensity can be precisely controlled and
are mesmerizing. You really have to see them appreciate the effect
as no pictures or videos will do them justice.
They pulse with the music/modes and change color depending upon the shot
hit or mode started.
game play is FUN and FAST. It's one of the fastest Stern's I've played in
a long time. Stern outdid themselves as
far as super fast flow is concerned. The ramp shots feel fantastic and the
third flipper is a welcome addition. The right ramp shot is a little difficult
to make but gratifying. The GEM shot is a mini orbit of sorts that
feeds into the pop-bumpers. Its a difficult shot to make but does
provide a high bonus for the risk.
The spinning disc behind the
Recognizer target bank is easily the coolest spinning disc in any pin.
The Recognizer targets drop similar to
Attack from Mars and
Spiderman. While it's a one of the
main objectives it's not an overly used shot in the pin. The wild and absolutely
random effects it has on the pinball is amazing. It was suspected at
first that there was a magnet aiding in the effect but to much surprise
there wasn't. The pinball will dribble out 3 or 4 in a row then
shoot the next one out with enough backspin to walk it back up the
playfield. The next shot to the spinner might eject one at your
flipper so fast you can barely react. It's very deceiving since
there are no markings on it to give any indication it's spinning.
The playfield has a "Flynn's
Arcade" section with a mini "Tron" arcade game sitting on top of the games
scoop. Hobbyist have already modded and upgraded this toy or
replacing it with a much detailed one.
Mark's Tron Arcade Cab 2.1
is the best featuring an OLED screen with Tron attract mode playing.
It even has black light reflective plastic joystick and spinner which
light up. A lit Flynn Arcade sign is also a nice mod to add to the
area. The Recognizer is also something that has been modded with
additional LED's to the front and underneath.
is exceptional and has several options available. Two light cycle
toys adorn the upper ramps reenacting the light cycle dual in the movie.
These have also modded to light up when a pinball triggers a ramp gate.
There are multiple multiball modes and on the Limited Edition, you get an
extra mode: "End of Line" or
multiball. By hitting both ramps
to spell out DAFT PUNK twice will trigger the mode featuring music by the
duo. How cool is that?
The latest update
of the code v1.74 on 2/11/2013 really improves upon a great thing.
The lighting and graphics have been tweaked to near perfection.
Players have the chance to restart Disk multiball which is welcomed.
Combos have also been worked...
- Quorra -> Side Ramp
- Quorra -> Gem
- Right Orbit -> Side Ramp
End Of Line
Combo - Right
Orbit -> Gem
- Left Ramp -> Left Loop
Last ISO Combo
- Left Ramp -> Quorra
3-Man Light Jet
Combo - Quorra
-> Side Ramp -> Right Orbit
- Quorra ->
Side Ramp -> Right Orbit -> Gem
Combo - Left
Ramp -> Quorra -> Side Ramp
Combo - Left
Ramp -> Quorra -> Side Ramp -> Right Orbit
The Grid Combo
- Left Ramp -> Quorra -> Side Ramp -> Right Orbit -> Gem